This work is derived from the stone sculptures found in Chinese garden art and presents a re-exploration of AI-3D generated artifacts. The Chinese character 「砼」 is a word coined in the 1950s, specifically referring to artificial stone, a material that does not exist in nature. In fact, AI-3D generated objects can also be seen as models that do not exist in reality, and the concept of "form" unfolds at the boundary between the virtual and the real. The English title is prefixed
with the Sanskrit word "Animitta" (formless), aiming to create an intertextual dialogue with the concept of '宣物' (proclamation of objects). The term "insight" is used to represent the mixed reality experience in the work (models in space that can be penetrated, evoking synesthetic responses to sound), seeking to evoke an awareness of the existence of AI-3D generated objects in relation to the sensory perception of "artifacts."
Wan Senman, Naomi Yan (Dance Improvisation) AI experimental video, Lecture performance
This work is an experiment between the dancers' improvisational movements and a self-trained database model (the graphic of a deity). Aura is regarded as a remnant of an ancient artistic energy field, in the AI image Inpaint to obtain "the electronic restoration of the spiritual state of mankind".
Wan Senman, Naomi Yan (Dance Improvisation) AI experimental video, physical performance, improvisational dance
This work is an experiment between the dancers' improvisational movements and a self-trained database model (the graphic of a deity). Aura is regarded as a remnant of an ancient artistic energy field, in the AI image Inpaint to obtain "the electronic restoration of the spiritual state of mankind".
The word "Lan Fang" in the title of this work refers to the overseas homeland established by the Chinese on the island of Borneo in the South Seas in the 17th and 18th centuries, a kind of ideal reality created by utopian impulses. History is constantly re-enacted through oral narratives, legends, and rituals, and "reality is not a container in which we reside, but a support upon which we live, and even something that is realized because of us". Artificial Intelligence takes the form of” The Other", turning the history of human civilization into the material of the whole. This work attempts to present the Other in the culture that has been hidden outside the mainstream of history as a gesture of artistic practice and to discover a Chinese historical science fiction that can be experienced in the latent space of the sub-culture of the Nanyang Chinese people.
The word ”Lan Fang“ in the title of this work refers to the overseas homeland established by the Chinese in the 17th and 18th centuries on the island of Borneo in the South Seas, an ideal reality created by utopian impulses. The transformation of the ecology by human beings is inseparable from the projection and reflection of deep cultural memories. The creation of a sense of reality is in a sense a decorative representation of ”that world“, and artificial intelligence is covering or taking over the ”real world“ with a kind of ”film“ of ’the Other’. Using a panoramic audio-visual device, this work crawls panoramic image data from the historical space of Nanyang Chinese as an AI training model, and uses the lost and unattainable potentials of history as the boundary of sci-fi historical imaginaries, possessing the "privilege" of writing history and activating it as an archaeological site that can be experienced.
| 分之一ONE of Nirvana, Ver 1.0 | 06-2022
此作品以GAN對抗生成模擬,將藝術家手工創作之作品建立模型庫。其中所繪之物皆是想像出來的符號空間(作爲創作者與人工智能之間對于圖像所看到何物的異同),具有非視覺元素的心理層面,而機器學習時對于符號的抓取與模擬,其中存在的偏差使我在對吐出的生成圖像再次篩選能指靈感,比如:山水、撕裂、折疊、肌體等值得玩味的意象。創作者與人工智能協同工作,如攝影術與藝術家的共生,將技術工具與藝術實踐帶入新的語境。
This work utilizes GAN adversarial generation to establish a model library of the artist's handcrafted creations. The depicted items represent an imagined symbolic space, highlighting the similarities and differences in perception between the creator and AI. It incorporates psychological elements beyond the visual, and the biases present during the machine learning process influence my subsequent selection of generated images for inspiration, such as evocative motifs like landscapes, tearing, folding, and bodies. The collaboration between the creator and AI, akin to the symbiosis between photography and the artist, brings technical tools and artistic practice into a new context.
The lines drawn by painting's hand, Shapes not found in nature’s plan,
Become the most precise virtual, Yet echo the simplest truth we understand.
「人間劇場」Parasite Theater(2020)
“當奧斯修斯回到伊薩卡島,當他醒來,沒有人辨認出他的身份,他是誰,他也認不出自己的家鄉。雅典娜只得現身,並向他保證這就是他的伊薩卡。”
"When Odysseus returned to Ithaca, when he awoke, no one recognized him—who he was, and he could not recognize his own homeland either. Athena had to appear and reassure him that this was indeed his Ithaca."
——
除了從社會事件的親曆者處得來創作的來源之外,圖像能否承載“純粹過去”的永生媒介和記憶支撐?在此,彌合“回不去的”客途下,重構一個象徵意義上完整的“家”。
Beyond drawing inspiration from social events as experienced by direct participants, can images serve as an immortal medium and support for “pure past” memories? Here, under the reconciliation of the “irretrievable” journey, a symbolically complete “home” is reconstructed.
「人間築」 Monolith Series(2020)
記憶作為集體的情感紐帶,是將人們以共同的身份聯繫在一起,比如元宇宙的開發,依然以現實的空間進行構建,其中的遊園體驗某種程度上是依賴群體互動1記憶保持鮮活,在觀看視覺上的「奇觀」,某種程度上也是在重塑觀眾「他者」的體驗,以及嘗試捕捉住猿人在第一次觀看「黑方體」時的那不可知的神秘.
—— Memory, as a collective emotional bond, connects people through a shared identity. For instance, the development of the metaverse still constructs based on real-world spaces. The experience of virtual parks, to some extent, relies on the collective memory of group interactions to remain vivid. In viewing visual "spectacles," it is also, in a way, reshaping the audience's experience as the "other" and attempting to capture the same unknowable mystery that the early human felt when first encountering the "monolith."
2021-
繪畫所劃破的痕跡, 那自然未有的方圓;
成了極精密的虛擬,
也是最基礎的真實。
The lines drawn by painting's hand, Shapes not found in nature’s plan,
Become the most precise virtual, Yet echo the simplest truth we understand.
Wan Senman, born in 1995(HKSAR),lives and works in Hangzhou. He is a postdoctoral researcher at the Design-AI(Media Mixed Reality)Lab, and a PhD in Intermedia Art (SIMA), China Academy of Art. he teaching at SIMA, offering a series of interdisciplinary courses: ancient Chinese technology with metaverse, artificial intelligence, and science fiction.
Wen has been involved with the Future Writing Research Group, served as a researcher at the virREAL Virtual Reality Lab, and participated in the Futurology Center, focusing on media development and creation. His work in mixed reality and AI-generated has been showcased in prominent national art museums and galleries, such as the Zhejiang Art Museum, the China Design Museum, the West Bund Art Center in Shanghai, the West Bund Dome Art Center, and International Intermedia Art Festival.
In the field of art studies, Wen has extensive experience in sound, video, cultural studies, and Chinese science fiction. His contributions have been well-received at platforms with significant social impact, including the Venice Biennale's independent section, The Wrong Global Digital Art Biennale, the Gyodong Art Museum in South Korea, and the OPPO Renovators Global Youth Creative Program. He maintains long-term collaborations with institutions such as the School of Creative Media at City University of Hong Kong, the Academy of Visual Arts at Hong Kong Baptist University, the Art Department at New Asia College of the Chinese University of Hong Kong, Taipei National University of the Arts, and other related overseas research units.
Currently, Wen is focused on how generative artificial intelligence and mixed reality (AR/VR/MR) technologies can be localized to construct art practices rooted in the context of Chinese culture, integrating technology, art, and culture.
2024 Lecture - “Animitta_Insight:Art media & Artistic Intelligence”, Xiaofeng Bookstore, Hangzhou Normal University, Hangzhou.
2024 “Under the Influece:Books that Inspire Artists| Book Exhibition|Asian Art Archive”, Library of Tianmuli Art Museum, School of Art Management and Education, China Academy of Art, Hangzhou, China
2024 Publish-”Culture Context of technology Art:The Cultural Potential Space and Heterogeneous Experience of AI Art Practices”.
2024 “National Art Exhibition|Digital Art Zone”, China Art Museum, Shanghai, China
2024 “Ginseng Parameter|Open Media Lab Show”, Zhijiang Culture Center, Hangzhou
2024 Lecture-“Media Archaeology: New Direction of Artificial Intelligence Art”, Postdoctoral Lecture in Design, China
Translated with www.DeepL.com/Translator (free version) 2024 “East Asia Moving Bridge|Two anchors,a stream of sea“Gyodong Museum of Art,Korea
2023 "Inter-Youth|1+1" Future Lab, WestBund, Shanghai
2023 “Proposal to da Vinci|International Intermedia Art Festival, Zhangjiang Science Hall, Shanghai 2023 Enlightv-Future Media Academy Award, Wuhan
2023 "Lust, Death + Robot" Space Station Art Center, 798 Art District, Beijing 2023
"Art.I.FICIAL" Open Media AI Exhibition, World Tourism Expo, Hangzhou
2023 China Academy of Art, Lin Fengmian Gold Prize
2023 "Sensibility Forum 2023|Open Media Lab", China Academy of Art, School of Intermedia Art(SIMA)
2023 The Seventh Harbin Institute of Technology Shenzhou International Youth Academic Forum
2022 “UHOO Art Festival|Hangzhou ”,Hangzhou
2022 “OPPO Renovators Global Youth Creativity Program” Top 100 Finalist, online
2022 “Dimensionless Reality : Futurology Center”(Production), Echo Art Space , Hangzhou
2022 “NON-FICTION-TONIGHT ” ”,(Production Team), Zhejiang Art Museum ,Hangzhou
2022 “All Realms Civilization” The 1st Annual METAVERSE Art @ VENICE, One Ton Project, Venice Arsenale, Italy
2022 “Future Writing|The Wrong” Global Digital Art Biennial, online
2021 “NON-FICTION-TODAY | Future Lab “(Production) ,West Bund Dome , Shanghai
2021 “JOHN MOORES PAINTING PRIZE (CHINA)” 10th Anniversary Touring Exhibition”,
Yantai Art Museum, Shang Dong
2021
“TIME IS ON MY SIDE ”Greater Bay Area Young Artist Scheme, 1st Prize ,Macao
2021 “JOHN MOORES PAINTING PRIZE (CHINA)” 10th Anniversary Touring Exhibition”, NanJing
2021 “WUHAN ART FAIR ”, Wuhan
2021 “HANGZHOU ART FAIR ” Nizart Gallery, Hangzhou
2021 “SOUND AND EMOTION WORKSHOP” ,vir-REAL Lab ,Hangzhou
2021 “BLACK MIRROR SEASON10 :THE POST-HUMAN CONDITION ”,(Production) Zhejiang Art Museum ,Hangzhou
2021 “OPEN MEDIA LAB”,( Production), China Design Museum ,Hangzhou
2021 “JOHN MOORES PAINTING PRIZE (CHINA)” 10th Anniversary Touring Exhibition”, Chongqing
2021 “SUPER POSITION”,Comeehere Design Studio, Hangzhou
2021 “THE WORLD IS YOURS?” M50, YIBO GALLERY, Shanghai
2021 “BFC ART FESTIVAL | YIBO GALLERY”, The Bund Finance Center, Shanghai
2020 “JOHN MOORES PAINTING PRIZE (CHINA) Exhibition”, Shanghai
2020 "SOUNDING CHUNGKING| Sound Art Workshop" , Chongqing
2020 "FUTURE WRITING | Future Lab " ,West Bund , Shanghai
2020 “NOOSPHERE| NEAR FUTURE: POSSIBLE LIFE ” Intermedia Art Festival, Ningbo
2020 "EYE of STORM-Summer" Exhibition, Ultramontane Gallery, Hangzhou